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    Japanese baseball SI Vault

    Posted by japanstats on 2009 June 7日 Sunday

    More for my archival purposes than anything, the link to all Japanese baseball related Sports Illustrated articles going back to the 50’s! You can read how Japanese baseball itself and how it is viewed by Americans have gradually and significantly changed over the decades. (via Japanesebaseball.com)

    Posted in 02_English, baseball, information, MLB, NPB, opinion | Tagged: , , , | Leave a Comment »

    Guiel’s ceremonial at bat

    Posted by japanstats on 2009 June 6日 Saturday

    Today, and of course he gets hit by the ceremonial first pitch, very Aaron  😛  He got hit by FC Tokyo striker Sota Hirayama, the Swallows and FC Tokyo have a working agreement.


    Posted in 02_English, baseball, information, MLB, random, tokyo | Tagged: , , , , , , , , | Leave a Comment »

    MLB 2K9 のバグ

    Posted by japanstats on 2009 June 4日 Thursday


    Posted in 01_日本語, baseball, MLB, random | Tagged: , , , , , | Leave a Comment »


    Posted by japanstats on 2009 May 31日 Sunday


    Aグループ: タイ、パキスタン、スリランカ、マレーシア

    インドネシア 6 – 0  カンボジア
    香港 11 – 1 ミャンマー
    スリランカ 3 – 1 タイ
    パキスタン 20 – 0 マレーシア (5回コールド)

    パキスタン 10 – 0 スリランカ
    タイ 16 – 0 マレーシア (5回コールド)
    インドネシア 11 – 1 ミャンマー
    香港 10 – 0 カンボジア

    インドネシア 7 – 2 香港
    ミャンマー 3 – 1 カンボジア
    パキスタン 9 – 4 タイ
    スリランカ 9 – 1 マレーシア

    準決勝 (5月29日)
    パキスタン 7 – 2 香港 
    インドネシア 7 – 4 スリランカ
    タイ 5 – 0 ミャンマー
    カンボジア 20 – 8 マレーシア

    3位決定戦: 香港 5 – 6 スリランカ
    決勝: パキスタン 2 – 3 インドネシア

    カンボジアはアメリカへの移民(難民?)のJoe Cook 氏がほぼ一人で母国での野球を立ち上げ、自身の資金を使い果たしてまでしてチームを運営していますので、IBAFの公式戦での勝利は大きな一歩でしょう。彼は普段のアメリカでの調理師としての仕事をこの大会の為に離れる事が出来なかったので、なんと仕事中にカンボジア・チームの監督として国際電話を使いコーチと共にチームに指示を出していたそうです!おめでとう、カンボジア!


    Posted in 01_日本語, baseball, information, opinion | Tagged: , , , , , , , , , , , , | Leave a Comment »

    Canseco v Daimajin

    Posted by japanstats on 2009 May 25日 Monday

    Prior to the start of the interleague game at Yokohama between the BayStars and the Tohoku Rakuten Golden Eagles on Sunday 24 May, infamous former slugger Jose Canseco faced off against former BayStar and Seattle Mariner closer Kazuhiro “Daimajin” Sasaki in a ceremonial “at bat”.


    Because Canseco wanted to launch a homerun into the stands at the expense of Daimajin, he repeatedly asked for “one more pitch” resulting in a 9 pitch ceremonial at bat (which is reminiscient of Tsuyoshi Shinjo’s ceremonial first at bat against Hichori Morimoto last season in Fukuoka), but the attention seeking PED whistleblower could not reach the short porch of Yokohama Stadium.


    Canseco had faced Sasaki 3 times during their MLB careers, and after the ceremonial at bat Canseco commented that “Sasaki’s fastball and forkball were just as I remembered from our playing days, I should’ve practiced more for this occasion”.

    (Canseco is in Japan to participate in his first MMA tournament (aside from celebrity boxing matches), the DREAM Super Hulk Tournament in Yokohama Arena on Tuesday 26 May, his first match will be against former MMA novice and Korean giant Choi Hong-man who stands 218cm (7’2″) tall.)

    Original Japanese article after the break

    Read the rest of this entry »

    Posted in 02_English, 03_Translations (英訳ポートフォリオ), baseball, information, MLB, NPB | Tagged: , , , , , , , , , , , , , , , , , , , , | 1 Comment »


    Posted by japanstats on 2009 May 24日 Sunday


    Posted in 01_日本語, baseball, MLB, opinion | Tagged: , , , , , , , , | Leave a Comment »

    Kansai Indepent League Fiasco

    Posted by japanstats on 2009 May 22日 Friday

    The upstart Kansai Independent Baseball League in its inaugural season has been mired with problems of late. The swine flu which hit the Kansai area the hardest so far has postponed games scheduled for 22-24 May, but the league is facing a tougher challenge.

    The expected revenue to be distributed by the league to the 4 teams apparently fell short by 2-oku yen (~$2 million) and the teams were supposed to receive revenue distribution of 3000-man (~$300,000) from the league on 31 March, but that had not materialized. 

    This has put the 4 clubs under financial strain, and the initially guaranteed monthly salary of 20-man (~$2000) for the players may not be paid in full by some teams, and some teams may also cut players (if they’re carrying any extra players above the 20 person roster). The player salary payment plans for the 3 teams other than the Kishu Rangers of Wakayama on hold.

    The Kansai League is, of course, famous for drafting and playing the first ever professional female baseball player in Japan in Eri Yoshida, the Kobe 9 Cruise sidearm knuckleballer reliever who has appeared in one game so far and is rehabilitating from shoulder soreness.

    The 4 teams will form an operating company and take over league operations from the Stella group who started up the league but had defaulted on its revenue distribution payments prompting this dispute. However, the teams will not be taking Stella to court over this issue, and will look for ways to cut costs, delay payments, improve revenue (by recruiting their own sponsors for previously league reserved advertising space on uniforms, etc.), and the full league schedule will be played as the league resumes play after the current swine flu postponement in the schedule. The Kansai League will expand by adding the Mie Three Arrows to the league next season, and has big plans for future expansions that clash with other independent leagues expansion plans, and apparently there’s a plan to start up a Kanto Independent League in 2011 with teams in Tokyo, Chiba, Kanagawa, and Saitama, but who knows in this economic climate.

    Posted in 02_English, baseball, information | Tagged: , , , | Leave a Comment »


    Posted by japanstats on 2009 May 12日 Tuesday


    90.0 Tomas Perez
    89.8 Tony Pena
    89.2 Paul Janish
    86.5 David McCarty
    85.0 Abraham Nunez
    84.5 Josh Wilson
    84.3 Wiki Gonzalez
    83.9 Scott Spiezio
    83.0 Jamie Burke
    81.7 Jeff Cirillo
    81.3 Cody Ross
    79.2 Tim Laker
    79.0 Frank Menechino
    78.5 Augie Ojeda
    78.0 John Van Every
    75.6 Todd Zeile
    75.4 Nick Swisher
    75.2 Sean Burroughs
    73.2 Jason Wood
    72.8 Aaron Miles
    69.1 Mark Grace




    90.0 Tomas Perez

    89.8 Tony Pena

    89.2 Paul Janish

    86.5 David McCarty

    85.0 Abraham Nunez

    84.5 Josh Wilson

    84.3 Wiki Gonzalez

    83.9 Scott Spiezio

    83.0 Jamie Burke

    81.7 Jeff Cirillo

    81.3 Cody Ross

    79.2 Tim Laker

    79.0 Frank Menechino

    78.5 Augie Ojeda

    78.0 John Van Every

    75.6 Todd Zeile

    75.4 Nick Swisher

    75.2 Sean Burroughs

    73.2 Jason Wood

    72.8 Aaron Miles

    69.1 Mark Grace

    Posted in 01_日本語, baseball, information, MLB, opinion, statistics | Tagged: , , , , | Leave a Comment »

    Yakyu-Tsuku Online Review

    Posted by japanstats on 2009 May 11日 Monday

    “Pro Yakyu Team wo Tsukuro Online 2” (Yakyu-Tsuku Online) is an online NPB card collecting and simulation game by Sega. It can be played for free, but you also have an option of paying 980 yen per month in order to earn more in-game points to use and unlock some goodies such as “legend” players like Boomer Wells, Koji Yamamoto, and Taigen Kaku (sorry, no Sadaharu Oh or Shigeo Nagashima in the game). The interface is entirely in Japanese, but you probably don’t need to be a Japanese wiz to enjoy the game. There’s even a handy wiki site (Japanese, obviously) answering almost any question that arises.

    Yakyu-Tsuku Online is not an in-browser game like CSFBL, so you’ll need to download what seems to be unnecessarily heavy and glossy client program to play the game. The client allows you to manage your team, as well as watch how your team plays out its games (you can’t make any in-game managerial decisions, that’s left up to the rather stupid AI manager, but your opponents online are in the same bag).

    Here’s how the game works, more or less.

    • You’re given some random player cards to initially start the game. Each player has a “cost” that mostly matches their ability on the field. And you have a total cost (salary cap), so even if you randomly draw all these awesome player cards you can’t play them all at the same time (usually), so this actually makes the lineup decision making process more interesting, as you’re forced to decide between going with stars and scrubs or a more balanced team.
    • You get to compete against other managers of your calibre, as there are tiered leagues on each server with the competition getting tougher and total costs rising as you rise up in ranks from Beginner to Rookie to Minor to Major to Premier leagues.
    • Each player card expires after 2 cycles. Each “cycle” consists of 3 pennant races each followed by a Champions Tournament (playoffs) all topped off by a World Tournament day at the end of each cycle. Each pennant race is 10 days long with 12 games per day that are simulated from 7:30 to 24:00 every hour and a half (120 game pennant race). Top 6 teams from Rookie leagues move up to Minor leagues, top 4 teams from Minor leagues move up to the Majors with the bottom 4 dropping down to Rookie, the bottom 6 Major teams drop down to the Minors. It makes sense to save up your points by not buying player cards during the 3rd pennnant of a cycle as newly acquired player cards then will have limited shelf life.
    • In-game points are earned mostly by playing games, you earn more points by winning games, and for accomplishments like shutouts, no-hitters, homeruns, flashy defensive plays, etc. These points are then used to buy player cards, baseball card style by opening packs, among other in-game aids like “skills”, “game cards”, etc. But initially the most important thing will be to get a solid set of cards so that you can run out a good lineup and rotation no matter in what level league you’re in.
    • This guy has a very useful and concise blog entry (Japanese) about how to build a moderately successful team without spending real life yen. Emphasize the rotation as starting pitchers are the most important part of the game, and don’t skimp on defence up the middle. If you can, set up your entire starting rotation with over 70 stamina (体力) pitchers so that you won’t have to tap into the relatively weak bullpen (when total cost is low). As for “skills” purchase all the skill packs when they are for pitcher control (制球力), since D level control skills can be combined to form B level skills which are useful. 

    Enough with the game overview, here’s my thoughts after playing for about a month (1 cycle).

    • The game has been fun so far. Low cost players tend to be low profile players (except for rookies and other young guns) so I’ve gotten rather well acquainted with some players who aren’t ready for the big show in NPB yet, and this has been neat as an NPB fan (same with learning pitchers arsenals).
    • Yakyu-Tsuku is an old school baseball franchise (it’s a long running series on consoles), so you won’t be able to find OBP, SLG, K/9, K/BB, or WHIP (or even doubles!) which is kind of annoying. And player abilities are rated on factors such as “spirit” (精神力) and plate discipline is lumped together with bat control (巧打力). To the credit of the game, it does have a decent selection of sortable stats by which you can make lineup decisions. Player performances are also dependent upon “chemistry” which is enhanced if they’re from the same team, prefecture, etc. for batteries, lineup protection, etc. If you can get past all these funky old school stuff, then you can enjoy a decent baseball simulator that really pays off because of real life NPB players.
    • This is not a grass roots text based in-browser game like CSFBL, instead it’s a glossy and heavy game created by a famous publisher. This comes with the benefit of NPB licensing, but also the inflexibility of needing to download a client program to play the game. As much as I enjoyed in-browser sims like hockeyarena.net, official licensing really adds flavour to the sims. And watching your own team (you can design the team logo and uniforms, some are classy while some others are total roadkill) in 3D game sims adds to the fun as well.
    • The total cost rises by 1 every day after the final midnight sim. This means that you can be tinkering with your roster every day if you want to stay competitive. This is a great feature that keeps you logging back into the game every day.
    • The in-game stats seem to reflect real life stats fairly well although the number of strike outs seem to be on the low end, but the number of walks is not maddeningly low like it was in the initial DS version of the game that I’ve played before. 
    • I’m playing on the Foster (フォスター) server and my team’s currently in the Major league ranks, so let me know if you create a team, we can eventually play exhibition games (open-sen) against each other and may even end up in the same league! (Only teams on the same server have the possibility of playing in the same league.)

    Here’s what the game client looks like. The lineup screen of my team. (Players like Yu Darvish, Kyuji Fujikawa, and Michihiro Ogasawara each cost 10 which makes lineup juggling challenging when total cost is low if you’re lucky enough to have drawn these superstars):


    And the 3D game simulation screen (you can skip this and go straight to the box score, and you can also see a hideous uniform on display here, my team’s got a more classic look):


    Posted in 02_English, baseball, information, NPB, opinion | Tagged: , , , , , , , , , | Leave a Comment »


    Posted by japanstats on 2009 May 9日 Saturday



    Posted in 01_日本語, baseball, culture, hockey, information, MLB, NHL, random | Tagged: , , , , , , , , , | Leave a Comment »